Every point of Focus gives your Lightning one more damage and your Frost one more armor. Plasma: Plasma orbs provide you with extra energy at the start of your turn, and they provide you with two energy when they are invoked.įocus is a stat that can increase and decrease, similar to Strength and Dexterity, that improves the effectiveness of your orbs.However, they won't actually damage anyone until they are invoked. Dark: Every turn, Dark orbs increase the potential amount of damage they can deal through their passive ability.Its invoke ability provides you with more. Frost: Frost orbs provide you with a small amount of armor.Its passive ability deals damage to a random enemy, and its invoke ability deals more damage (usually around double). Triggering an invoke ability use up the orb. Passive abilities trigger at the end of every turn, and invoke abilities are triggered by cards or by channeling another orb when every slot is filled. There are four different types of orbs, each with a passive ability and an invoke ability. The Defect starts every battle with three spots for orbs, and this can be increased to a maximum of ten slots. This starting relic introduces us to the main mechanic at the Defect's disposal: orbs. The Defect's starting relic is called the Cracked Core, and it allows you to start every battle with one lightning orb. However, we will begin with the basics of the class.
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With this guide, we will look at how to approach this style of deck building in order to be successful with the Defect. But be warned that the class tends to struggle if it can't get its engine going, and its lack of exhausting abilities means that you have to be laser-focused in your deck building. When you do put something together though, and it starts clicking, watch out. While, a well-made Defect deck can tackle a huge number of Ascension levels with ease, it's harder to put together a "good stuff" deck with the Defect than the other two classes. This automaton may look like an easy build, but it is the toughest class to master in the game.